A dark-fantasy action roguelite for iPhone

The Descent

Go down. Bring something back.

Coming soonTO THE APP STORE
Real-time combat in a torchlit dungeon — an explosion of fire against a named enemy

Real-time combat. One thumb moves, the other fights.

The dungeon remembers

Your Nemesis

The enemy that kills you becomes a named rival that hunts you across runs — stronger each time, carrying the gear it stole from your corpse. Kill it to take everything back.

Torment I–XII

Every difficulty is open from your first run. Dial the depths up for fiercer packs, deadlier elites, and far richer spoils. Your call, not ours.

Death is progress

Essence survives every death. Buy permanent blessings, bank one heirloom for your next life, and fill the almanac of everything you've discovered.

Four ways down

Knight, Ranger, Reaver, Mage — each with their own skills, runes, and builds. Daily depths give everyone the same dungeon; nobody gets the same run.

The Descent main menu — a nemesis line reads: Bonecaw the Nightmare haunts depth 2+, holds your Blessed Blade

Something down there is wearing a grudge with your name on it.

Fire blooms in a green-lit chamber of the dungeon

Procedural depths, hand-built rooms, bosses every fifth floor.

No ads. No account. No data collected.
Plays entirely offline — your progress never leaves your phone.